What Exactly Is a Wearable Computer?
A wearable computer is a computing device worn on the body, ranging from smartphones and ordinary wristwatches to specialized devices like fitness trackers with sensors such as accelerometers and heart rate monitors. Novel user interfaces like Google Glass are also considered wearables. The definition can be narrow or broad, extending to any gadget that you can wear and use for various purposes.
Technical Challenges
Do Wearable Computers Face Common Mobile Computing Issues? Yes, they do! Just like smartphones, wearable computers have technical issues such as batteries and software architectures. They often require continuous processing or recording of data, making them a bit more complex than traditional devices.
Applications
What Are the Applications for Wearable Computers? Applications include general-purpose computing, sensory integration, behavioral modeling, healthcare monitoring systems, service management, electronic textiles, and fashion design. The possibilities are endless!
The Dominant Operating Systems
Which Operating Systems Power Wearable Devices? FreeRTOS and LiteOS dominate the wearable computing space, with many devices based on these platforms. Tizen OS is a mobile operating system developed by Samsung, while watchOS is a proprietary mobile operating system for Apple’s Apple Watch. Wear OS (formerly known as Android Wear) is a smartwatch operating system developed by Google Inc.
Historical Context
When Did the Concept of Wearable Computers Begin? The concept dates back to the 16th century, with early examples including abacus rings and wristwatches owned by Queen Elizabeth I. A general-purpose wearable computer was invented in the late 1970s by Steve Mann, a professor at the University of Toronto.
Early Innovations
What Were Some Early Wearable Computers? In the 1960s, mathematicians Edward O. Thorp and Claude Shannon built computerized timing devices to help them win a game of roulette. The first wearable computer was not as described by Thorp but rather task-specific hardware designed for specific use cases.
The Evolution of Wearable Technology
How Has Wearable Technology Evolved Over the Years? Pocket calculators became mass-market devices in Japan in 1970, followed by programmable calculators and the HP-01 algebraic calculator watch by Hewlett-Packard in 1977. In the 1980s, more general-purpose wearable computers emerged, with Steve Mann designing a backpack-mounted 6502-based multimedia computer in 1981.
Research and Development
What Are Some Key Research Areas for Wearable Computing? Active research is ongoing, particularly in user interface design, augmented reality, and pattern recognition. Applications are increasing for compensating disabilities and supporting elderly people. Tizen OS is a mobile operating system developed by Samsung, previously intended to merge with Wear OS but will be called simply Wear.
Future Innovations
What Future Innovations Can We Expect in the Field of Wearable Computers? Future innovations include augmented reality displays, single-board computers, and autonomous headsets. These advancements offer improved performance and portability at varying costs. One main domain of future research could be the method of control, with evolving gesture controls from image capture to integrated capture.
The US Army’s Role
How Has the US Army Contributed to Wearable Technology? The wearable computer was introduced to the US Army in 1989 as a small computer to assist soldiers in battle. Since then, the concept has grown to include the Land Warrior program and proposal for future systems. Research is also being conducted to increase the reliability of terrestrial navigation.
As we move forward, wearable technology will continue to evolve and integrate into our daily lives. From enhancing productivity to improving healthcare, the potential is vast. The key lies in addressing challenges like data security, trust issues, and regulatory and ethical concerns. With ongoing research and development, the future of wearable computing looks promising indeed.
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This page is based on the article Wearable computer published in Wikipedia (retrieved on December 19, 2024) and was automatically summarized using artificial intelligence.