Super Mario World was released in 1990 for the Super Nintendo Entertainment System. It sold more than twenty million copies worldwide, making it the best-selling SNES game. It led to an animated television series of the same name and a prequel, Yoshi’s Island, released in August and October 1995.
About Super Mario World in brief

Each world features a final stage with a boss to defeat; each of the seven worlds features fortresses controlled by one of the Koopalings, and the player also battles Bowser in his castle in the seventh and final world. The player is given a number of lives, which are lost if Mario comes into contact with an enemy while small, falls into a bottomless pit, gets crushed, or runs out of time. If the player gets hit by an enemy, the item stored in the box will automatically drop. Alternatively, they can manually release the item at any time, and it will appear in the top centre of the screen if a Super Mushroom or a Cape Feather is found. The new power-up in the game is the Cape Feather, which gives Mario a ability to fly, glide in the air and use the cape as a sail. In addition to the power- ups from previous games, such as the Super Mushroom and Fire Flower, new gameplay options are also introduced that are not available in earlier Super Mario games. For example, if the player attempts to eat a Koopo shell, he can spit it out, and if he does not, the enemy will drop the shell in the player’s hand. For the player to defeat the boss, the game ends when the player reaches the most recent save point by selecting \”Continue\”. The game also introduces the ability to store an extra power up in a box at the top of the game screen.
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This page is based on the article Super Mario World published in Wikipedia (as of Dec. 09, 2020) and was automatically summarized using artificial intelligence.






