Space Invaders is a 1978 arcade game created by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed in the United States by the Midway division of Bally. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser to earn as many points as possible. Space Invaders is considered one of the most influential video games of all time.
About Space Invaders in brief

The player’s laser cannon is partially protected by several stationary defense bunkers that are gradually destroyed from the top and bottom by blasts from either the player or the player. Early enemy designs for the game included tanks, combat planes, and battleships. Nishikados drew inspiration from games like 1976’s ball-bouncing game Breakout and the 1975 shooter game Gun Fight, as well as science fiction narratives such as The War of the Worlds, Space Battleship Yamato, and Star Wars. He drew inspiration for the aliens from a novel by H.G. Wells, and from the 1974 anime Space Battlesship Yamato in Japan. After using a feature about using a space shooting feature, he thought of using a Star Wars feature about a space battle. He had to design his own custom hardware and programming tools in designing and programming the game. Because microcomputers in Japan were not powerful enough at the time to perform the complex tasks in designing the game, he created the game using his own computer board. He modeled the alien designs after squids and crabs, and created the initial bitmap after the octopus. He originally titled the game Space Monsters, but was changed to Space Invaders by the designer’s superiors because the game was a popular popular song in Japan in the 1970s and 1980s. It has been ported and re-released in various forms, and has been adapted into numerous other games, including the PlayStation, Xbox, and PlayStation Portable.
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This page is based on the article Space Invaders published in Wikipedia (as of Dec. 07, 2020) and was automatically summarized using artificial intelligence.






