Frank Klepacki

Frank Klepacki is an American musician, video game composer and sound director. He is best known for his work on the Command & Conquer series. His solo CD entitled Viratia is packaged with a comic he helped produce. He also scored Star Wars: Empire at War for Petroglyph Games.

About Frank Klepacki in brief

Summary Frank KlepackiFrank Klepacki is an American musician, video game composer and sound director. He is best known for his work on the Command & Conquer series. His work has appeared in various media, including the Spike TV program The Ultimate Fighter. He lives in Las Vegas, where he has shaped a solo career and played and produced for several local bands. His personal and band work touches upon several genres, including orchestral, rock music, hip hop music, soul music, and funk. He has dubbed the style of music he writes as \”Rocktronic\”. His solo CD entitled Viratia is packaged with a comic he helped produce. He also scored Star Wars: Empire at War for Petroglyph Games. He was contacted to score Command &. Conquer 3: Tiberium Wars, but was too busy with Petrogleyph to take the. project, and declined to mention the offer. The first few songs he composed for Command. & Conquer: Red Alert contained voice samples. The samples were later found to interfere with the game’s spoken audio with the voices, and replaced with versions lacking the voices. He would continue to sample clips from film and other media throughout his career, using a quote from The Planet Arous in the soundtrack for Brainfreeze, for example. He composed instrumental pieces for Command & house, drawing on influences from orchestrals, house music, funk, and hip hop. His next project was to score the third entry into The Legend of Kyrandia series; Malcolm’s Revenge.

He helmed the audio of Dune II, attempting to complement the music of the original Dune. He later composed with MIDI sequencing for several other Dungeons & Dragons games, including Dune and Blade Runner. In 1994, he met with Westwood Studios developers to discuss the soundtrack of the company’s next project—Command & Conquer. His first piece of audio gear was a TASCAM 4-track cassette recorder, which he used to record demos, band practices, and live shows. He received his first drumset at age 8 and began performing professionally by age 11. Among his early influences were electronica and heavy metal groups, including Depeche Mode, Afrika Bambaataa, ACDC, and Iron Maiden. He drew art as a hobby, but music prevailed in his early interests. He learned to program BASIC on a Tandy 1000 and became interested in computer and video games. In 1992, he applied for a job as a game tester at Westwood studios. He submitted his demo tape for the NES port of DragonStrike and the computer game Eye of the Beholder II. In 1993, he composed three songs, including \”Hell March 3\”, for Command and Conquer:  Red Alert 3 by EA Los Angeles. He worked on Disney’s The Lion King in 1994, when he and the Westwood team were shown sketches of the unfinished feature film. In 1995, he worked on the soundtrack to Dune 2.