Final Fantasy X-2
Final Fantasy X-2 is a 2003 role-playing video game developed and published by Square for the PlayStation 2. It is a direct sequel to 2001’s Final Fantasy X, the first game in the Final Fantasy series to receive such a follow-up. The story follows Yuna as she searches for Tidus, the main character of the previous game, while trying to prevent political conflicts in Spira from escalating to war. The soundtrack was created by Noriko Matsueda and Takahito Eguchi in lieu of long-time Final Fantasy composer Nobuo Uematsu.
About Final Fantasy X-2 in brief
Final Fantasy X-2 is a 2003 role-playing video game developed and published by Square for the PlayStation 2. It is a direct sequel to 2001’s Final Fantasy X, the first game in the Final Fantasy series to receive such a follow-up. The story follows Yuna as she searches for Tidus, the main character of the previous game, while trying to prevent political conflicts in Spira from escalating to war. The battle system incorporates Final Fantasy character classes and is one of the few entries to have multiple endings. The soundtrack was created by Noriko Matsueda and Takahito Eguchi in lieu of long-time Final Fantasy composer Nobuo Uematsu. The game was positively received by critics and was commercially successful, selling over 5. 4 million copies on PlayStation 2 and winning a number of awards. It was the last Final Fantasy game to be released by Square before it merged with Enix in April 2003. The video game was re-released in high-definition for PlayStation 3 and PlayStation Vita in 2013, alongside Finalantasy X, as Final Fantasy XX-2 HD Remaster. It has since been released for PlayStation 4 in 2015, Microsoft Windows in 2016, and Xbox One and Nintendo Switch in 2019. The world of Spira is mainly modeled on the European-style worlds found in previous Final Fantasy games, but features diverse climates, ranging from the temperate Miheni’i region to the frigid Macidania and Mt. Gagetet areas of the Himalayas. Players are free to engage with as many or as few optional scenarios as they choose; only a few scenarios per chapter are required to advance the game’s central plot and are marked on the world navigation system as “Hotspots” The game’s sidequests include minor tasks and quests, optional bosses and dungeons, and the most minigames of any Final Fantasy at the time of its release.
Unlike its predecessor, in which the player’s course through the world was largely linear, Final FantasyX-2 allows players to visit almost any location at any time. Players navigate large, continuous three dimensional areas by controlling the on-screen character. The field-map navigation system is largely unchanged from Final fantasy X; players can visit almost every location in Spiera from an early point in the game via airship. Together, the five scenarios in one locale form a subplot of the game called an \”Episode\”. The game consists of five chapters, with each location featuring one scenario per chapter. Players can learn new skills with the use of dresspheres, which grant bonuses such as increased strength or added elemental effects. The Garment Grid is a placard featuring a geometric shape connected by nodes. It consists of one landmass divided into three subcontinents, surrounded by small tropical islands, including Besaid and Kilika, the tropical Besaid, Kilika islands, the Macidani’i and the Mount Gagatet areas, and Mount Mihen’i.
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This page is based on the article Final Fantasy X-2 published in Wikipedia (as of Dec. 07, 2020) and was automatically summarized using artificial intelligence.