Final Fantasy X-2 is a 2003 role-playing video game developed and published by Square for the PlayStation 2. It is a direct sequel to 2001’s Final Fantasy X, the first game in the Final Fantasy series to receive such a follow-up. The story follows Yuna as she searches for Tidus, the main character of the previous game, while trying to prevent political conflicts in Spira from escalating to war. The soundtrack was created by Noriko Matsueda and Takahito Eguchi in lieu of long-time Final Fantasy composer Nobuo Uematsu.
About Final Fantasy X-2 in brief

Unlike its predecessor, in which the player’s course through the world was largely linear, Final FantasyX-2 allows players to visit almost any location at any time. Players navigate large, continuous three dimensional areas by controlling the on-screen character. The field-map navigation system is largely unchanged from Final fantasy X; players can visit almost every location in Spiera from an early point in the game via airship. Together, the five scenarios in one locale form a subplot of the game called an \”Episode\”. The game consists of five chapters, with each location featuring one scenario per chapter. Players can learn new skills with the use of dresspheres, which grant bonuses such as increased strength or added elemental effects. The Garment Grid is a placard featuring a geometric shape connected by nodes. It consists of one landmass divided into three subcontinents, surrounded by small tropical islands, including Besaid and Kilika, the tropical Besaid, Kilika islands, the Macidani’i and the Mount Gagatet areas, and Mount Mihen’i.
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This page is based on the article Final Fantasy X-2 published in Wikipedia (as of Dec. 07, 2020) and was automatically summarized using artificial intelligence.






