Crazy Taxi

Crazy Taxi

Crazy Taxi is a series of score attack racing video games that was developed by Hitmaker and published by Sega. The player controls one of several taxi drivers in a fictional city, looking for fares and then taking them to their destination in the fastest time possible. The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console in 2000. The game was later ported to the PlayStation 2, Nintendo GameCube, and PC with sequels also appearing on the Xbox, Game Boy Advance, and PlayStation Portable systems.

About Crazy Taxi in brief

Summary Crazy TaxiCrazy Taxi is a series of score attack racing video games that was developed by Hitmaker and published by Sega. The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console in 2000. The player controls one of several taxi drivers in a fictional city, looking for fares and then taking them to their destination in the fastest time possible. The core gameplay mechanic has been patented by Sega, leading to at least one lawsuit over similar gameplay in The Simpsons: Road Rage, which has since been settled out of court. The franchise has been recognized for its innovative gameplay design which is easy to learn but difficult to master, its use of in-game advertising, and its soundtrack music provided by the bands The Offspring and Bad Religion. The game was later ported to the PlayStation 2, Nintendo GameCube, and PC with sequels also appearing on the Xbox, Game Boy Advance, and PlayStation Portable systems. The console games have also featured a set of mini-games that require the player to meet a certain objective. Some of these test the player’s handling of a taxi, while others such as taxi bowling are more exaggerated or using taxi bowling. Prior to each game, the player can pick several drivers and their cars; each card has slightly different factors relating to factors such as speed and turning that impact the game. The original arcade game was developed as a variation from then-current arcade titles. Crazy Taxi producer Kenji Kanno noted that the time extension on the gameplay was a breakaway of the current arcade games, and that players persisted with longer times in the game by playing the game longer in the arcade.

In addition to the original game, Crazy Taxi 2 introduced a new stunt move called the \”Crazy Hop\” that allowed the player of the taxi to make the taxi jump to clear some obstacles or reach higher drivable surfaces. It is the third best-selling Dreamcast game in the United States, selling over a million copies, and the game is the second best selling Crazycast game of all time. It was also the first Crazy Taxi game to be released in North America, and was released in the UK in the same year as Crazy Taxi 1. It has also been released in Europe, Australia, and South Africa, with the U.S. release scheduled for later this year. The games are available in English, French, German, Italian, Spanish, Portuguese, and Spanish. The gameplay is similar to that of the arcade game, but with the addition of the ability to pick up a party of passengers, each having a different destination. The number of passengers in the car multiplies the tip bonuses earned from stunt driving, while the total fare can only be earned once the last passenger is dropped off in time. When a passenger is picked up, the game continues in this mode as long as time remains on the main clock. Furthermore, a second countdown timer is started, representing how quickly the passenger needs to be at their destination. If the passenger’s countdown strikes zero, heshe will exit the taxi without paying and the player will be required to look for another fare. Once the clock reaches zero, thegame is over, andThe player is ranked and rated based on the total earned.