Alleyway (video game)

Alleyway (video game)

Alleyway is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a portable clone of Breakout, but adds several new features, including alternating stages, bonus rounds, and hazards for the player at later levels. The player’s objective in Alleyway is to clear all bricks in each stage using a ball and paddle while keeping the ball from falling into the pit below. It was later re-released via online distribution for the Nintendo 3DS Virtual Console in June 2011.

About Alleyway (video game) in brief

Summary Alleyway (video game)Alleyway is a 1989 video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a portable clone of Breakout, but adds several new features, including alternating stages, bonus rounds, and hazards for the player at later levels. The player’s objective in Alleyway is to clear all bricks in each stage using a ball and paddle while keeping the ball from falling into the pit below. Alleyway was released with limited advertising, receiving moderate to low scores from reviewers who compared it to games like Arkanoid. It was later re-released via online distribution for the Nintendo 3DS Virtual Console in June 2011. The name Alleyway references the in-game gateway that the player’s spaceship must pass through. While the game’s original box art featured an unidentifiable protagonist, later international releases of the game replaced the character with Mario. The game features 24 levels, based on eight block patterns in three groups of three. After every three regular stages, the player proceeds to a bonus stage, giving the player a total score of 10,000 points. After the player progresses to the next level, the next group of levels follow a generic group of 32 levels, where the same bricks are destroyed. Every second stage is a Scrolling Block Screen, featuring bricks that move from left to right; the third is an Advancing Block Screen where the bricks move downward in short bursts of one regular brick.

Every third stage is an Advance Screen, where bricks move from right to left; the fourth is a Move Screen, with the bricks moving downward from the left to the right. Every fifth level is a Bonus Screen, and the player can progress to the final stage by moving the paddle above or below a certain height of a brick. There is no battery-backed SaveRAM or password feature, so Alleyway can only be completed in one sitting on the Gameboy. It has been released in Japan in 1989, in North America later that year, and in Europe in 1990. It was released in Europe and the U.S. in 1990, and was later released in the UK and Australia in 1991. The game was released by Nintendo in 1989 and was published by Intelligent Systems in 1991, and later by Nintendo itself in 1992, 1993, 1994, and 1995, and 1996, among other publishers. The Game Boy version of Alleyway has never been released outside of Japan and North America, and has never appeared in Europe or the UK. It can be played with a Game Boy Advance or a GameCube, but not with a Nintendo DS or a Nintendo 3D. The ball’s direction and speed can be controlled by the paddle’s velocity and point of contact. If the ball hits a brick, the brick disappears and the ball ricochets in a different direction.