Tony Hawk’s Underground

Tony Hawk’s Underground is a skateboarding video game. It was developed by Neversoft and published by Activision in 2003 for the GameCube, PlayStation 2, Xbox, and Game Boy Advance. Underground adds the ability for players to dismount their boards and explore on foot. The game was a major critical and commercial success.

About Tony Hawk’s Underground in brief

Summary Tony Hawk's UndergroundTony Hawk’s Underground is a skateboarding video game. It was developed by Neversoft and published by Activision in 2003 for the GameCube, PlayStation 2, Xbox, and Game Boy Advance. Underground is built upon the skateboarding formula of previous Tony Hawk’s games: the player explores levels and completes goals while performing tricks. The game features a new focus on customization; the player, instead of selecting a professional skater, creates a custom character. Underground adds the ability for players to dismount their boards and explore on foot. Upon release, the game was a major critical and commercial success, with reviewers praising its wide appeal, soundtrack, customization, multiplayer, and plot. The graphics and the controls for driving vehicles and walking were less well received. Underground’s PlayStation 2 version had sold 2. 11 million copies in the United States by December 2007. A sequel, Tony Hawk’s Underground 2, followed in 2004. It is a more traditional Tony Hawk game, with little attention given to the story or the protagonist. The player can change their park’s time and environmental theme. Tricks, skateboards, and level goals may be customized as well as the environmental theme and level. While the console versions of the game are fully three-dimensional, the mobile version is rendered in an 2D style that incorporates both 2D sprites and 3D sprites. The free skate mode allows the player to create skate parks with a large array of objects, ranging from traditional skatepipes, ramps, funboxes, and funboxes to more outlandish pieces like buildings and elevated sections of freeways.

This version is more traditional than the game’s traditional 2D models and incorporates more outlandish elements like half-pipes and half-length ramps. It also has a free skate editor to create a level editor for the game, which is available in the PlayStation 2 and Xbox versions. It has been described as an adventure game, and the game has been called a role-playing game in some circles. The levels are based on regions of the U.S. and other countries. Each level houses one professional skateboarder, who provides a sidequest that unlocks a trick for the Special Meter. In each level, certain tasks that advance thegame’s narrative must be completed before the player can move on. These tasks include score attacks, races, item collection, and reaching one of many gaps found in a level. Other gameplay modes include multiplayer minigames, a combat mode called ‘Firefight’, and a ‘free skate’ mode that lets the player explore levels with no goals or story. The players can level up their stats—which include jump height and speed—by completing optional goals in alevel; this adds an element of role-play gameplay. The level editor allows the players to create special scenes, such as a special scene late in the game or a special park in the late night late-night special. It can also be used to create custom skate parks.