Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology. The player can engage a hyperspace feature to move to a new and random location on the screen.
About Spacewar! in brief

These interactive graphical games were created by a community of programmers, many of them students and university employees affiliated with the Tech Model Railroad Club, led by Alan Kotok, Peter Samson, and Bob Saunders. They were intended both to showcase the power of the computer they ran on and as entertainment products; these were generally created by undergraduate and graduate students andUniversity employees. The first known video game to be played at multiple computer installations of the PDP1 was Spacewor! in 1962. It also inspired many of the games in Asteroids and Galaxy Game, among other games. It’s also been called the first computer game to show off the capabilities of a new computer system, the PC-1. It can be played on any computer with a cathode-ray tube display, including PCs, Macs, PCs, and Macs that were not equipped with a monitor. It could also be played in 3D, as well as on a computer that could display a kaleidoscope-style pattern like a kiddie screen. In a 1972 Rolling Stone interview, Steve Russell said: “We decided that you could make a two-dimensional display that could do all sorts of interesting things. Here was a very good demonstration of that sort of thing, and I decided that that was probably probably the best way to do it”
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This page is based on the article Spacewar! published in Wikipedia (as of Nov. 03, 2020) and was automatically summarized using artificial intelligence.






