Shadow of the Colossus

Shadow of the Colossus

Shadow of the Colossus is an action-adventure game developed by SCE Japan Studio and Team Ico. It was released in North America and Japan in October 2005 and PAL regions in February 2006. The game’s storyline focuses on a young man named Wander who enters a forbidden land. He must travel across a vast expanse on horseback and defeat sixteen massive beings, known simply as colossi, in order to restore the life of a girl named Mono.

About Shadow of the Colossus in brief

Summary Shadow of the ColossusShadow of the Colossus is an action-adventure game developed by SCE Japan Studio and Team Ico. It was released in North America and Japan in October 2005 and PAL regions in February 2006. The game’s storyline focuses on a young man named Wander who enters a forbidden land. He must travel across a vast expanse on horseback and defeat sixteen massive beings, known simply as colossi, in order to restore the life of a girl named Mono. Each colossus can only be killed by attacking certain weak points which require specific actions to access. It received wide critical acclaim by the media and was met with strong sales compared to Ico, due in part to a larger marketing campaign. A remastered version for the PlayStation 3 was developed by Bluepoint Games and released alongside Ico as The Ico & Shadow of the Colossus Collection in September 2011. A high-definition remake for the PlayStation 4 by Bluepoint Games was released in February 2018. It features high-def graphics, content previously missing from the North American release, PlayStation Network Trophies, and 3D support. The HD version was released separately in Japan. It won several awards for its audio, design, and overall quality. Cited as an influential title in the video game industry and one of the best video games ever made. It is often regarded as an important example of video game as art due to its minimalist landscape designs, immersive gameplay, and emotional journey. It has been described as a puzzle game, as the player must discover its weaknesses to defeat it.

The journey to a colossus is seldom a straightforward matter, and stretches of varied terrain often require that a detour be taken along the way. There are no towns or dungeons to explore, and there are no characters with whom to interact, and no enemies to defeat other than the Colossi. While the colossus are the only enemies, there are natural animals in the environment. Only one species, however, has an effect on gameplay: eating the tail of a certain kind of lizard increases Wander’s stamina gauge. In addition to defeating some of the colOSSi, the player may also find fruit that may increase Wander’s maximum health. In the English-language version of the game, Agro is referred to as a male horse, though director Fumito Ueda said that he saw him as a female. The horse must be used as a means of transportation, fighting from horseback is vital to defeating the colossis. There is no female character in the English version, though he said he saw a female character as a role model for the game’s female characters. The player must be able to travel beyond large obstacles that cannot be traversed by horse, and cannot travel beyond these and when separated from these, when separated by such obstacles, such as large obstacles, when separating from Agro cannot travel by horse. A colossus’ health will decrease significantly when its weak points are attacked, while Wander can be harmed by a col Colossus’ attacks or a fall from a great height.