Ravenloft is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Tracy and Laura Hickman in the late 1970s. The plot of Ravenloft focuses on the villain Strahd von Zarovich, a vampire who pines for his lost love. The main objective of the game is to destroy Count Strah d.
About Ravenloft (module) in brief

A Dragon magazine review praised the module, but felt that the D &D elements detracted from the Gothic horror atmosphere. If, during play, the party’s fortune is altered to match the gypsy’s camp in Barovian, the story is told at the end of the session. As the party journeys through the castle, the game play is guided by the game guide’s maps with corresponding sections of the body. All possible locations are inside Castle Ravenloaft. The Dungeon Master randomly draws five cards from a deck of six. The fifth and final card selected determines Straht’s motivation. There are four possible motivations for Strahl. He may want to replace one of the PCs and attempt to turn the character into a vampire and take on that character’s form. He also may desire the love of Ireena, whose appearance matches that of his lostLove, Tatyana. Strahh may also want to create an evil magic item, or destroy the Sunsword, or the Holy Symbol and the Holy symbol. The next two cards determine the location of Strahc’s Tome of Stahr, a book that details his long-ago unrequited love. The last card determines the locations. of the Tome. of StRahr, and, for reasons that are not initially explained, the Burgomaster’s mansion is the focus of these attacks. The party journeys and journeys through Barovi, a small nation surrounded by a deadly magical fog.
You want to know more about Ravenloft (module)?
This page is based on the article Ravenloft (module) published in Wikipedia (as of Nov. 05, 2020) and was automatically summarized using artificial intelligence.






