Mario Power Tennis

Mario Power Tennis is a sports game developed by Camelot Software Planning and published by Nintendo. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released for the GameCube in Japan and North America in late 2004, and in PAL regions in early 2005. It was ported for the Wii in 2009 as part of the New Play Control! series.

About Mario Power Tennis in brief

Summary Mario Power TennisMario Power Tennis is a sports game developed by Camelot Software Planning and published by Nintendo. The game is the sequel to the Nintendo 64 title Mario Tennis, and is the fourth game in the Mario Tennis series. Power Tennis was released for the GameCube in Japan and North America in late 2004, and in PAL regions in early 2005. It was ported for the Wii in 2009 as part of the New Play Control! series, and was also re-released as a Nintendo Selects title in 2012. The GameCube version was positively received in general, attaining an aggregate score of 81 percent from GameRankings and 80 out of 100 from Metacritic. Critics praised the game’s depth and variety, but criticised the Power Shot animations, which could not be skipped. The Wii version in contrast received a more mixed reaction, with criticism for its motion controls, which can’t be skipped or skipped in the game. Power tennis features 18 playable characters, all of whom derive from the Mario franchise. All of the characters are categorised into six groups that reflect their playing style: all-around power, speed, technical, defensive, and tricky. Inherent in each character is a set of powerful moves, which are accompanied with an animation each time they are triggered, and can only be triggered occasionally in the match, but will usually result in scoring or defending a point, depending on the type of shot chosen.

There are also variants of the game that feature different scoring formats and objectives, such as ‘Gimmick’ courts and ‘Special Games’ The game was developed simultaneously with Mario Golf: Toadstool Tour, and the pair shared similar technology and concepts with each other during production. Such similarities include an emphasis on the Mario theme in characters and settings as well as alternative game modes such as\’Ring Shot\’ The game supports the option for four-player multiplayer, where the player can choose his or her opponents and the conditions of the match. Such options include the difficulty of the opponent, the court used, and the number of games and sets required to win the match in each game. It can also be played with up to four players at a time, with the player being able to choose which of the four characters he or she wants to play with at any one time. It has been released in Japan, North America, PAL regions, Europe, Australia, and South Africa, and has been re- released in North America and PAL regions for the Nintendo 3DS, Wii, and 3DS in late 2009 and early 2010. It is available in black and white, grey, and white versions, and comes in a variety of different colours, including red, blue, yellow, and green.