Flotilla (video game)

Flotilla (video game)

Flotilla is a 2010 turn-based strategy space combat video game. The player and computer-controlled opponents issue orders to their ships, which are carried in a simultaneous and real-time fashion over a period of 30 seconds. The single-player mode is an adventure that can be played an indefinite number of times.

About Flotilla (video game) in brief

Summary Flotilla (video game)Flotilla is a 2010 turn-based strategy space combat video game. It was released in March 2010 on Steam for Microsoft Windows and on Xbox Live Indie Games for the Xbox 360. The player and computer-controlled opponents issue orders to their ships, which are carried in a simultaneous and real-time fashion over a period of 30 seconds. It received mixed reviews from video game media outlets, scoring 72 out of 100 on review aggregate website Metacritic, and was included in Mike Rose’s book 250 Indie Games You Must Play. Flotilla was developed by Brendon Chung’s video game studio, Blendo Games. The game was designed with Microsoft’s XNA tools, and its development was influenced by animals as well as board games such as Axis and Allies and Arkham Horror. The single-player mode is an adventure that can be played an indefinite number of times. A hardcore mode, which removes the solo mode’s standard 30-minute time limit, was later added to the game.

Each time the player starts a new adventure, a new galaxy is randomly generated and filled with planets and enemy ships. Each planet offers a possible quest or challenge to the player. Challenges are tactical battles in which the player must fight against a variety of enemies. Animals, aliens, and other creatures are featured as characters in the game, and the player is given the option to play again. The concept of Flotillas came from a combination of sci-fi like Star Wars and submarine movies. Chung explained that he figured there was enough games about little fighter jets, and that what he had in mind was \”a jumbo battleship floating in space\”. He was excited at the time of the studio’s closure, and said that “there was adrenaline pumping through my veins”