Epic Games

Epic Games

Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991. In 1998, Epic MegaGames released Unreal, a 3-D shooter co-developed with Digital Extremes, which expanded into a series of Unreal games. Tencent acquired a 48. 4% outstanding stake, equating to 40% of total Epic, in 2012, as part of an agreement aimed at moving Epic towards a games as a service model. In 2014, Unreal Engine was named the \”most successful videogame engine\” by Guinness World Records.

About Epic Games in brief

Summary Epic GamesEpic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991. Epic Games develops the Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as Fortnite and the Unreal, Gears of War and Infinity Blade series. Tencent acquired a 48. 4% outstanding stake, equating to 40% of total Epic, in the company in 2012, as part of an agreement aimed at moving Epic towards a games as a service model. In 2014, Unreal Engine was named the \”most successful videogame engine\” by Guinness World Records. As of August 2020, the company has a US$17. 3 billion equity valuation, and has 50 people working for them worldwide. In 1998, Epic MegaGames released Unreal, a 3-D shooter co-developed with Digital Extremes, which expanded into a series of Unreal games. The following year, they had over 30 employees, and began developing Unreal 3, which was published by Electronic Arts. In 1999, the studio’s name was simplified to Epic Games, and they moved their headquarters to Cary in 1999. In 2012, Epic released a version ofFortnite that included a permanent discount on V-bucks across all platforms, but for those on iOS and Android devices, only if they purchased directly through Epic, bypassing Apple and Google’s storefronts. In 2013, Epic filed lawsuits against both companies, accusing them of antitrust behavior in how they operate their app stores.

The lawsuits were settled out of court on August 13, 2020, and Epic is no longer suing Apple or Google for violating the terms of their terms of service, but Epic is still suing both companies for antitrust behavior on August 14, 2020. The case is still ongoing, and the case was settled on August 15, 2020 and Epic will not be paying any damages to either company. The lawsuit was settled by Epic on August 16, 2020; the settlement was reached on August 17, 2020 and Epic will be paying no damages to Apple, Google, or Epic for the same reason: the breach of Apple’s Terms of Service. In the same year, Epic also filed a lawsuit against Apple for violating its terms of Service by including their own storefront, which led Epic to file a suit against Apple on August 18, 2018. The suit was settled the same day; Epic won the case on August 19, 2018 and Epic has no further plans to file lawsuits against Apple or Google for violating the Terms of Service, or any other company’s terms of service on August 20, 2018 or any other day. The game was released in October 1991 by Sweeney’s father, Paul Sweeney, and sold several thousand copies as of May 2009. The final copy of ZZT was shipped by Paul Sweeney in November 2013. In early 1992, Sweeney found himself and his new-found video game company in a business where Apogee Software and id Software, were dominant, and he had to find a more serious name for his. company.