Cyberpunk is a dystopian tabletop role-playing game written by Mike Pondsmith and published by R. Talsorian Games. It is typically referred to by its second or fourth edition names, Cyberpunk 2020 and Cyberpunk Red, in order to distinguish it from the genre after which it is named. The game was designed by Pondsmith as an attempt to replicate the gritty realism of the 1980s cyberpunk novels.
About Cyberpunk (role-playing game) in brief

The acquisition of cyberware— cyberoptics and implants—carries a Humanity Cost. Every ten points of Humanity Cost causes the loss of an attribute that measures how well people relate to other people. An Empathy level of zero represents the complete loss of humanity, a state known as cyberpsychosis; in the case of players, their non-player character becomes a non- player character controlled by the gamemaster. Another key influence was a key influence, Walter Williams’ novel Hardwired, and helped play a key role in the game’s development. In particular, the game was designed by Pondsmith as an attempt to replicate the gritty realism of the 1980s cyberpunk novels. The game was a success, and was later adapted into the film Hardwired and the TV series Hardwired. It was also the inspiration for the film Blade Runner, starring Tom Hanks, which was released in 1998. The rules of Cyber punk are built on R. Talsorian’s Interlock system. A core game mechanic is the concept of Difficulty Values, used to gauge whether a player succeeds or fails at any given task. A player takes the value of their most appropriate character attribute, adds the values of any relevant skills or modifiers, and then finally adds thevalue of a ten-sided die roll. In order to succeed, they must beat the Difficulty Value assigned to the task.
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This page is based on the article Cyberpunk (role-playing game) published in Wikipedia (as of Dec. 08, 2020) and was automatically summarized using artificial intelligence.






