Perfect Dark is a first-person shooter developed by Rare and released for the Nintendo 64 video game console in 2000. It follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy. The game features a campaign mode where a single player must complete a series of levels under certain difficulty settings to progress through the story. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots.
About Perfect Dark in brief
Perfect Dark is a first-person shooter developed by Rare and released for the Nintendo 64 video game console in 2000. It follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts to stop an extraterrestrial conspiracy by rival corporation dataDyne. The game features a campaign mode where a single player must complete a series of levels under certain difficulty settings to progress through the story. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings with computer-controlled bots. Upon release, Perfect Dark received critical acclaim and sold relatively well, eventually joining Nintendo’s \”Player’s Choice\” game selection. It received the BAFTA Interactive Entertainment Moving Images Award for 2000 and the Golden Satellite Award for Best Interactive Product in 2001. A remaster, also titled Perfect Dark, featuring enhanced graphics and online multiplayer, was released in 2010. It is occasionally cited as one of the greatest video games of all time. It requires an Expansion Pak to access the campaign mode and most of the multiplayer features. Players can carry an unlimited number of weapons, ranging from handguns to assault rifles, rocket launchers, a shotgun, a sniper rifle, and combat knives. Besides their primary mode of fire, weapons have a secondary function that enables an alternate fire mode or grants players special abilities. Players have a certain amount of health which decreases when attacked by opponents. Although the game does not feature health recovery items, players can pick up shields that protect them with a secondary health bar.
Players and opponents can disarm each other at close range, and players may use this feature to steal weapons or knock foes unconscious. Damage taken during combat is location-based, with a shot to the torso causing more damage than a shots to a limb. If Joanna fails an objective or her health is fully depleted, the player must start the level from the beginning again. Four bonus levels may be unlocked by completing the campaign on each difficulty setting. Some bonus levels allow the player to assume the role of a different character. These include night-vision googles or door decoders. The player has certain freedom as to how they want to approach encounters with opponents and many objectives can be completed in a non-linear order. A number of tutorials and training activities can be taken in the game’s home level. The most notable of these is the shooting range, where players can test their proficiency with the game’s weapons in individual challenges. In addition to training activities, players are gradually unlocked as they complete levels. The player can also find information about the game”s diverse locations and characters, which are gradually unlock as theycomplete levels. It runs on an upgraded version of its engine. GoldenEye 007 director Martin Hollis led the. game’s production for the first 14 months of its near three-year development cycle before he left Rare to pursue other interests. For example, the secondary function of the K7 Avenger assault rifle detects threats like explosive devices. Some weapons can be reloaded after a certain number of shots, and some can also be used in duplicate, one in each hand.
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This page is based on the article Perfect Dark published in Wikipedia (as of Dec. 07, 2020) and was automatically summarized using artificial intelligence.