Snake Eater is an action-adventure stealth video game produced by Konami Computer Entertainment Japan for the PlayStation 2. It was released in late 2004 in North America and Japan, then in early 2005 in Europe and Australia. The advanced radar from previous games has been removed in favor of a simple motion detector and sonar system. The game is considered one of the greatest video games of all time by many critics and fans.
About Metal Gear Solid 3: Snake Eater in brief

A percentage value called the \”camouflage index\” gauges Snake’s exposure, on a scale from negative values up to 100%. Of the new features, particular emphasis is placed on camouflage and using the jungle environment itself to avoid being seen by the enemy. Besides the aforementioned features, there is also the need to rely upon native flora and fauna to fully survive. Failure to restore the gauge by eating has detrimental effects on gameplay, causing the stamina to depletes during gameplay. Some types of food can be stored in the backpack until it is needed, decreasing Snake’s ability to aim his weapon and being heard due to Snake’s loud stomach grumbles. However, some types of foods can also be consumed over time, causing Snake’s stomach to deplete faster and decreasing his stamina to decrease faster. This is manifested in a stamina gauge, which constantly deplete during gameplay, which is constantly used to maintain Snake’s health. It also has a health bar, which can be used to replenish Snake’s energy levels, and bandages for Snake’s injuries, for example, until the injury is properly treated, until Snake will not be able to recover fully for some time. An expanded edition, titled Metal Gear Solid3: Subsistence, was released in Japan in late 2005, then in North American, Europe and Australian in 2006.
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This page is based on the article Metal Gear Solid 3: Snake Eater published in Wikipedia (as of Nov. 21, 2020) and was automatically summarized using artificial intelligence.






