Crush is a 2007 platformer-puzzle video game developed by Kuju Entertainment’s Zoë Mode studio and published by Sega for the PlayStation Portable. Its protagonist is Danny, a young man suffering from insomnia, who uses an experimental device to explore his mind and discover the cause of his sleeplessness. Crush’s primary gameplay feature involves manipulating each game level between 3D and 2D views, allowing the player to reach platforms and locations inaccessible from within a different view.
About Crush (video game) in brief

In the UK, the game was released on the PS3, the PC, the Mac, and the PS4, with the PC version following in the spring of 2013. The Wii version will be released in September 2013. It will also be available in Australia, the UK and the US in the fall of that year, and on the Mac in the winter of 2014. The PC version will also come in the Spring of 2015, and will be available on both the PlayStation 4 and the PlayStation Vita in the summer of 2015. The PlayStation 3 and the PC versions will both come in two different versions, one with a female persona and the other with a male persona. The player can control Danny as he collects his lost marbles, and faces his primal fears in the form of monsters. Danny discovers that his childhood fears at being afraid of the dark are the real cause his insomnia, sending him back into a six-year-old self. He also learns that his treatment was a complete waste of his life, and that his nyctophobia is due to his homesickness. He is eventually cured when he’s cured when C. R. U. S. H. projects the image of a bucket and shovel at the beach onto the helmet, he recalls his love life some few years ago with a girl named Tina. The next summer, Danny is jilted for a more handsome man. Danny ends up sitting on the pier in shame, accidentally falling into the ocean below, but eventually rescued.
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This page is based on the article Crush (video game) published in Wikipedia (as of Nov. 23, 2020) and was automatically summarized using artificial intelligence.






