Computer Space is a space combat arcade game developed in 1971. It was the first arcade video game as well as the first commercially available video game. It features a rocket controlled by the player engaged in a missile battle with a pair of hardware-controlled flying saucers set against a starfield background. The game is enclosed in a custom fiberglass cabinet, which Bushnell designed to look futuristic.
About Computer Space in brief

The players have to stay in a zig-zag pattern around the screen in tandem with one another to stay on top of the starfield, with one rocket launching at a time, and there is a time period between launches between launches and a cooldown. In 1971, the game was not released until 1971, and saw the high price of the computer on which it ran, which would be the first time a video game based on SpacewAr! was released until Pong was released in 1972. The original game was extremely popular in the small programming community in the 1960s and was widely recreated on other minicomputer and mainframe computers of the time, later migrating to early microcomputer systems. Although it was widespread for the era, it was still very limited in its direct reach: the PDP-1 was priced at US$120,000 and only 53 were ever sold, most without a monitor, which prohibited it from reaching beyond a narrow, academic audience. The game was copied to several of theEarly computer installations in American academic institutions after its initial release, making it probably the first game to be available outside a single research institute. It was first shown to industry press and distributors at the annual Music Operators of America Expo in October 1971. With encouraging initial interest, though mixed responses from distributors, Nutting ordered an initial production run of 1,500 units, anticipating a hit game.
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This page is based on the article Computer Space published in Wikipedia (as of Nov. 23, 2020) and was automatically summarized using artificial intelligence.






