Ascension is the seventh installment in the God of War series and a prequel to the entire series. It features a redesigned combat system, new gameplay mechanics, and downloadable content. The game received generally favorable reviews from critics, who praised its fundamental gameplay and spectacle as true to the series.
About God of War: Ascension in brief

The enemies are an assortment of creatures, most of whom are drawn from Greek mythology, including cyclopes, cerberuses, empusas, Sirens, Gorgons, satyrs, harpies, and centaurs. Other monsters were created specifically for the game, such as the juggernauts, wraiths, and manticores, and many of the monsters also appear in the multiplayer mode. The Rage of the Gods ability enables Kratos to breathe underwater, a necessary ability called Rage of Rage that was featured in the previous games. The player can also briefly attack the enemies of the Underworld to briefly unleash the flames of Ice of Poseidon, the Lightning of Zeus, and Soul of Hades, depending on the magic equipped, which imbues the Soul Blades with that elemental property. There are five World Weapons that can be collected randomly, although K ratos may possess only one at any time. When a World Weapon is not equipped, Krato may punch or kick foes as part of a new combat system called the “World Weapon system” The game is primarily a third-person video game viewed from a fixed camera perspective. Some scenes in the single-person campaign feature a first-person camera view. In single- player mode, the player controls the character KratOS in combo- based combat, platforming, and puzzle games. In gameplay, the blades can be swung offensively in various maneuvers, and he can hold an enemy in place with one blade while he attacks other enemies with the other blade.
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This page is based on the article God of War: Ascension published in Wikipedia (as of Nov. 03, 2020) and was automatically summarized using artificial intelligence.






