God of War: Ascension

God of War: Ascension

Ascension is the seventh installment in the God of War series and a prequel to the entire series. It features a redesigned combat system, new gameplay mechanics, and downloadable content. The game received generally favorable reviews from critics, who praised its fundamental gameplay and spectacle as true to the series.

About God of War: Ascension in brief

Summary God of War: AscensionGod of War: Ascension is an action-adventure game developed by Santa Monica Studio and published by Sony Computer Entertainment. The game was first released on March 12, 2013, for the PlayStation 3 console. It is the seventh installment in the God of War series and a prequel to the entire series. The gameplay is similar to previous installments, focusing on combo-based combat with the player’s main weapon, the Blades of Chaos, and other weapons acquired by the new World Weapons mechanic. Four magical attacks and a power-enhancing ability can be used as alternative combat options, and the game features puzzles and platforming elements. Ascension received generally favorable reviews from critics, who praised its fundamental gameplay and spectacle as true to the series, although the story was deemed to be less compelling than in previous installments. It sold less well than its predecessors and received no awards, but it did receive several nominations, including “Outstanding Achievement in Videogame Writing” at the Writers Guild of America videogame Awards. From October 2012 to March 2013, a social experience was available online in the form of a graphic novel titled Rise of the Warrior. The prequel story that tied into the game’s single-player and multiplayer modes was released in October 2012 and was available for download until March 2013. It was later released as a free download for PlayStation 4 and PlayStation 3 owners. It also features a redesigned combat system, new gameplay mechanics, and downloadable content.

The enemies are an assortment of creatures, most of whom are drawn from Greek mythology, including cyclopes, cerberuses, empusas, Sirens, Gorgons, satyrs, harpies, and centaurs. Other monsters were created specifically for the game, such as the juggernauts, wraiths, and manticores, and many of the monsters also appear in the multiplayer mode. The Rage of the Gods ability enables Kratos to breathe underwater, a necessary ability called Rage of Rage that was featured in the previous games. The player can also briefly attack the enemies of the Underworld to briefly unleash the flames of Ice of Poseidon, the Lightning of Zeus, and Soul of Hades, depending on the magic equipped, which imbues the Soul Blades with that elemental property. There are five World Weapons that can be collected randomly, although K ratos may possess only one at any time. When a World Weapon is not equipped, Krato may punch or kick foes as part of a new combat system called the “World Weapon system” The game is primarily a third-person video game viewed from a fixed camera perspective. Some scenes in the single-person campaign feature a first-person camera view. In single- player mode, the player controls the character KratOS in combo- based combat, platforming, and puzzle games. In gameplay, the blades can be swung offensively in various maneuvers, and he can hold an enemy in place with one blade while he attacks other enemies with the other blade.