Final Fantasy VIII is a 1999 best-selling role-playing video game by Squaresoft. The game’s characters were created by Tetsuya Nomura, and are the first in the series to be realistically proportioned in all aspects of the game. The six main playable characters are Squall Leonhart, Rinoa Heartilly, Quistis Trepe, Zell Dincht, Selphie Tilmitt and Laguna Loire.
About Characters of Final Fantasy VIII in brief

In Final Fantasy VII, protagonist Cloud Strife’s reserved nature led Nojima to include scenarios in which the player can select Cloud’s responses to certain situations and dialogue. With Finalantasy VIII, which also features a reserved lead protagonist in Squall, Nojimas wanted to give players actual insight into what the protagonist is thinking, even while other characters remain uninformed. This led to the inner dialogues Squall has throughout the game, and to the two playable parties featured in the game—Squall’s present day group and Laguna loire’s group from twenty years in the past—to highly contrast with. Laguna’s group consists of a close-knit group of battle-hardened friends in their late twenties. On the other hand, Squall’s party is young and inexperienced, and Squall himself does not initially understand the value of friendship. The first character Nomura designed specifically for Final Fantasy 8 was Squall. Nomura wanted to try a unique angle to establish his role, giving him the characteristic gunblade scar across the bridge of his nose. A complete history was not yet conceived, so Nomura left the explanation for Squall’s scar along with a fur lining along the collar of his jacket, which was included for the game’s full motion designers, who were also developing the CGI film The Spirits Within. This is an example of the demands of the programmers of the series.
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This page is based on the article Characters of Final Fantasy VIII published in Wikipedia (as of Nov. 03, 2020) and was automatically summarized using artificial intelligence.






